Table of Contents
ATEN PHANTOM-S User Manual
Displayed below is the user manual for PHANTOM-S by ATEN which is a product in the Gaming Controller Accessories category. This manual has pages.
Related Manuals
USB Gamepad Emulator
User Manual
www.aten.com
Phantom-S User Manual
ii
FCC Information
Federal Communication Commission Interference Statement: This equipment
has been tested and fo und to comply with the limit s for a Class B digital
service, pursuant to Part 15 of the FCC rules. These limits are designed to
provide reasonable protection against harmful interference in a residen tial
installation. Any changes or modifications made to this equipment may void
the user’s authority to operate this equipment. This equipment generates, uses,
and can radiate radio frequency energy. If not installed and used in accordance
with the instructions, may cause harmful interference to radio communications.
However, there is no guarantee that interference will not occur in a particular
installation. If this equipment does cause harmful interference to radio or
television reception, which can be determined by turning the equipment off and
on, the user is encouraged to try to correct the interference by one or more of
the following measures:
Reorient or relocate the receiving antenna.
Increase the separation between the equipment and receiver.
Connect the equipment into an outlet on a circuit different from that to
which the receiver is connected.
Consult the dealer or an experienced radio/TV technician for help.
FCC Caution: Any changes or modifications not expressly approved by the
party responsible for compliance could void the user's authority to operate this
equipment.
RoHS
This product is RoHS complian t.
SJ/T 11364-2006
The following contains information that relates to China.
Phantom-S User Manual
iii
User Information
Online Registration
Be sure to register your product at our online support center:
Telephone Support
For telephone support, call this number:
User Notice
All information, documentation, and specifications contained in this manual
are subject to change without prior notification by the manufacturer. The
manufacturer makes no representations or warranties, either expressed or
implied, with respect to the contents hereof and specifically disclaims any
warranties as to merchantability or fitness for any particular purpose. Any of
the manufacturer's software described in this manual is sold or licensed as is.
Should the programs prove defective following their purchase, the buyer (and
not the manufacturer, its distributor, or its dealer), assumes the entire cost of all
necessary servicing, repair and any incidental or consequential damages
resulting from any defect in the software.
The manufacturer of this system is not responsible for any radio and/or TV
interference caused by unauthorized modi fications to this device. It is the
responsibility of the user to correct such interference.
The manufacturer is not responsible for any damage incurred in the operation
of this system if the correct operational voltage settin g was not selected prior
to operation. PLEASE VERIFY THAT THE VOLTAGE SETTING IS
CORRECT BEFORE USE.
International http://eservice.aten.com
International 886-2-8692-6959
China 86-400-810-0-810
Japan 81-3-5615-5811
Korea 82-2-467-6789
North America 1-888-999-ATEN ext 4988
United Kingdom 44-8-4481-58923
Phantom-S User Manual
iv
Package Contents
Package
The Phantom-S package consists of:
1 Phantom-S USB Gamepad Emulator
1 1.8 m mini USB to USB cable
1 1 m mini USB to USB cable
1 1 m 3.5mm to 3.5mm cable
1 User Instruction s*
Check to make sure that all the components are present and that nothing got
damaged in shipping. If you encounter a problem, contact your dealer.
Read this manual tho rou ghly and follow the installation and operation
procedures carefully to prevent any damage to the unit, and/or any of the
devices connected to it.
*Features may have been added to the Phantom-S since this manual was
published. Please visit our website to download the most up-to-date version.
© Copyright 2016 ATEN® International Co., Ltd.
F/W Version: V1.2.111.007
Manual Date: 2016-06-15
ATEN and the A TEN logo are registered tr ademarks of ATEN International Co. , Ltd. All rights reserved.
All other brand names and trademarks are the registered property of their respective owners.
Phantom-S User Manual
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Contents
FCC Information . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ii
RoHS. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ii
SJ/T 11364-2006. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ii
User Information . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .iii
Online Registration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .iii
Telephone Support . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .iii
User Notice . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .iii
Package Contents. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . iv
Package . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . iv
About this Manual . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .viii
Conventions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ix
Product Information. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ix
Chapter 1.
Introduction
Overview. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1
Features . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2
Requirements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
Game Console / Controller . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
Keyboard and Mouse . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
Audio Support . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
Operating Systems . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
Front View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
Rear View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .5
Chapter 2.
Setup
Getting Started . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6
Connecting Hardware . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6
Game Console . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6
Computer. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7
Computer / Laptop + Console Setu p. . . . . . . . . . . . . . . . . . . . . . . . . . .9
Quick Start Mouse Configuration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10
Mouse Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11
DPI . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11
Report Rate. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11
Chapter 3.
Basic Operation
Overview. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12
Basic Operation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12
Mouse Map . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12
Keyboard Map . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .13
Function Keys . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .14
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vi
Direct Configuration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
Beeps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
Direct Mapping Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Deadzone Delay . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Testing the Deadzone . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
Decrease Deadzone . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
Increase Deadzone . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
Keyboard / Gamepad Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
Turbo Mode. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
Play Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Chapter 4.
Phantom-S Software
Overview. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
Downloading . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
Phantom-S Interface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
Software Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29
Groups . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
Profiles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
Upload . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
Customizing Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
Button Mapping. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Turn Assist . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
Sensitivity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
A. Mouse Movement . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
B. Curve Setting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
Curve. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
Adjusting the Curve. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45
C. Deadzone Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
Setting the Deadzone . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49
Macro Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52
Chapter 5.
Firmware Upgrade
The Firmware Upgrade Utility. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56
Before You Begin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56
Performing the Upgrade . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57
Starting the Upgrade . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57
Upgrade Succeeded . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58
Upgrade Failed . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
Appendix
Safety Instructions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61
General . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61
Technical Support. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63
International . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63
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North America . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .63
Specifications . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .64
Limited Warranty. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .65
Phantom-S User Manual
viii
About this Manual
This User Manual is provided to help you get the most from your system. It
covers all aspects of installation, configuration and operation. An overview of
the information found in the manual is provided below.
Chapter 1, Introduction, introduces you to the Phantom-S. Its purpo se,
features, benefits, and requirements are presented, and its front and back panel
components are described.
Chapter 2, Setup, describes how to set up your Phantom-S. The necessary
steps for configuring the mouse settings and hardware setup are provided.,
Chapter 3, Basic Operation, describes how to use the keyboard, mouse,
and PS/Xbox game controller with your Phantom-S device.
Chapter 4, Phantom-S Software, explains how to use the Phantom-S
software, as well as how to create Groups and configuration Profiles.
Chapter 5, Firmware Upgrade, explain s how to dow nload the firmware
upgrade utility and install updat e s on the Phantom-S.
An Appendix, provides specifications, troubleshooting, and other technical
information regarding the Phanto m-S.
Phantom-S User Manual
ix
Conventions
This manual uses the following conv entions:
Product Information
For information about all ATEN products and how they can help you connect
without limits, visit ATEN on the Web or contact an ATEN Authorized
Reseller. Visit ATEN on the Web for a list of locations and telephone numbers:
Monospaced Indicates text that you should key in.
[ ] Indicates keys you should press. For example, [Enter] means to
press the Enter key. If keys need to be chorded, they appear
together in the same bracket with a plus sign between them:
[Ctrl+Alt].
1. Numbered lists represent procedures with sequential steps.
→Indicates selecting the option (on a menu or dialog box, for
example), that comes next. For example, Start → Run means to
open the Start menu, and then select Run.
Indicates critical information.
International http://www.aten.com
North America http://www.aten-usa.com
1
Chapter 1
Introduction
Overview
The Phantom-S is a USB Gamepad Emulator that allows you to use a keyboard
and mouse with a PS/Xbox game console. The Phantom-S can be connected to
your PS/Xbox and used straight out of the box. The Phantom-S has an easy to
use software interface that allows you to customize all game controller buttons
for use on a keyboard and mouse. Advanced features allow you to custom map
keys, create macros, set turbo buttons, and adjust the sensitivity of movements.
Quick macro setup allows up to 8 button combi nations - set to one key.
Easy setup- simply click the on-screen controller button, press a key to use and
its set for use on the keyboard. The Phantom-S allows you to map, set
controller sensitivity and switches profiles directly from the keyb oard, and
alerts you with a beep.
With the Phantom-S you can create an unlimited number of keyboard and
mouse configuration profiles - each suited for specific game play. Profiles can
be switched and configured during game play for quick access. The Phantom-
S gives gamers the ability to customize and fine tune all controls for the expert
advantage with every game.
The Phantom-S allows you to:
Use a keyboard and mouse on a PS and Xbox game consoles
Customize all Gamepad Controls for use on a keyboard and mouse
Create custom keyboard/mouse profiles for different games
Quickly setup controller buttons on-screen or in-hand
Simultaneously use a keyboard, mouse, and PS/Xbox controller
Map controls directly from the keyboard and controller
Plug and Play - no software required
Chapter 1. Introduction
2
Features
Gamepad Emulation transforms keyb oard and mouse signals into game
controller signals for keyboard and mouse use on a PS and Xbox game
consoles
Easy gamepad to keyboard key mappi ng and advanced configuration via
GUI based software
Macro editor allows for detailed configuration and command sequence
control of a gamepads controller buttons
Macros can combine up to 8 controller commands into a single key
Supports direct configuration and control from a laptop’s keyboard
Hot Swap between the PS*/Xbox cont roller and keyboard/mouse instantly
Gamepad and Keyboard mode allow you to instantly switch between
typing and gameplay
Non-Powerered – No need to use an additional power supply while
connected to a game console
Phantom-S software supports: Windows 2000, Window s XP, Windows
Vista, and Windows 7, 8, and 8.1 Operating Systems
Note: The Phantom-S does not support use with PS1, PS2, or the original Xbox
consoles.
Phantom-S User Manual
3
Requirements
Game Console / Controller
1 PS3, PS4, Xbox 360 or Xbox One Console
1 Wired Game Controller
Keyboard and Mouse
1 USB Keyboard
1 USB Mouse
Audio Support
Operating Systems
Supported operating systems for the Phantom-S software, are shown in the
table, below:
USB Cable to Connect Controller to Phantom-S
Xbox One Micro USB Cable Requires separate cable purchase.
Xbox 360 Original Xbox 360
wired controller
supported
Use original Xbox 360 controller cable.
(Wireless Play and Charge kit is not supported)
Play Station
3Mini USB Cable
(included with game
console)
Use USB cable included with the PS3 game
console.
Play Station
4Micro USB Cable
(included with game
console)
Use USB cable included with the PS4 game
console.
Supported Headsets
Xbox One Headset is supported through the original Xbox One controller.
Xbox 360 Wired headset is supported through the original Xbox 360 controller.
Play Station
3Headset not supported. To use a headset for audio connect a USB audio
adapter directly to the PS3.
Play Station
4Headset not supported. To use a headset for audio connect a USB audio
adapter directly to the PS4.
Software Platform Version
Phantom-S Windows 2000, XP, Vista, 7, 8.1, 10
Chapter 1. Introduction
4
Components
Front View
No. Component Description
1 Gamepad Port Plug the PS/Xbox game controller into this port.
2 Keyboard Port Plug a USB keyboard into this port.
3 Mouse Port Plug a USB mouse into this port.
4 Turbo/KB Mode
LED Lights Orange when Turbo Mode is on.
Flashes Orange when Keyboard Mode is on.
5 Setting LED Lights Blue to indicate the Phantom-S software is
connected to the device.
Flashes (fast) Blue when uploading a profile from a
computer to the Phantom-S.
Flashes (slow) Blue when Direct Mapping mode is on.
6 Power LED Lights Blue when the Game Port or Power Port is connected
to a power source indicating the unit is on.
456
1
2
3
Phantom-S User Manual
5
Rear V i ew
No. Component Description
1 Reset This switch resets the device. Press and release to reset the
Phantom-S.
2 Game Port The Game Port is used to connect the Phantom-S to a PS
or Xbox game console. This port also provides power to the
unit when connected to a game console.
3 PC Port Use the PC port to connect the Phantom-S to a computer.
This connection is used to configure the Phantom-S with the
Phantom-S software, or connecting a laptop for game play.
Note: The PC Port does not power the unit.
4 Power Port This port provides power to the unit. You must use this port
for power when connected to a computer; or if you are using
an advanced keyboard that requires additional power during
gameplay.
Use a mini USB to USB cable to connect this port to a 5V
power source.
1
234
6
Chapter 2
Setup
Getting Started
To begin using the Phantom-S with your PS/Xbox, requires tw o steps:
1. Connecting Hardware
2. Configuring Mouse Settings
Connecting Hardware
To connect the Phantom-S to a game console use the steps below. To connect
the Phantom-S to a comput er use steps 7-9 on the next page. To connect to a
computer and console simultaneously see Computer / Laptop + Console Setup,
page 9.
Game Console
NOTE: If a wireless controller is used to power on the PS/Xbox, the game
console will not recognize the Phantom-S as a controller. All wireless
controllers need to be turned off.
Power off the game console & wireless controllers then use th e diagram on
page 9 to do the following:
1. Connect a game controller to the Gamepad Port.
2. Connect a keyboard to the Keyboard Port.
3. Connect a mouse to the Mouse Port.
4. Connect the Phantom-S Game Port to the PS/Xbox USB port #1 with a
mini/micro USB cable.
5. Power on the PS/Xbox from the console*.
Do not use a wireless controller to power on the PS/Xbox console.
6. The Phantom-S is ready for use.
Phantom-S User Manual
7
Note: The PS4 controller connected to the Phantom-S should have an Orange
light bar when the console is powered on. If the light bar is blue – power
off the game console & controllers, then repeat the steps above.
Computer
To connect the Phantom-S to a computer and use the Phantom-S software, use
the diagram on page 8 and follow the steps below:
7. Use the Mini USB to USB cable included with this package to connect the
PC Port* to a computer.
8. Use a Mini USB to USB cable (not included) to connect the Power Port*
to a computer, or 5V USB power source.
9. Start the Phantom-S software (see Phantom-S Software, page 24).
Note: The PC Port and Power Port must be connected to power the Phantom-
S when connected to a computer to use the Phantom-S software.
Chapter 2. Setup
8
2
13
4
7
8
USB or 5V
Power Supply
5
&
Phantom-S User Manual
9
Computer / Laptop + Console Setup
You can connect the Phantom-S to a PC and game console at the same time and
switch keyboard use between the two. A computer also allows you to configure
settings using the Phantom-S software and quickly switch back to gam e play .
Use the diagram and steps to connect a laptop:
1. Connect a controller to the Gamepad port*.
2. Use the Mini USB to USB cable included with this package, to connect the
PC port to a computer.
3. Use the Mini USB to USB cable included with this package to connect the
Game port to the PS/Xbox USB port #1.
4. Power on all devices*.
5. Press [F12] to toggle Playmode (See Play Mode, page 23).
Note: All wireless controllers must be powered off and the PS/Xbox must be
powered on from the console. See Game Console, page 6 for details.
3
2
1
Chapter 2. Setup
10
Quick Start Mouse Configuration
Before you begin there are four important settings th at need to be set to
improve mouse movements within games.
1. Maximize all in-game sensitivity settings of the game that you are playing.
See Mouse Settings, page 11.
2. Check the manufacture for your mouse’s DPI and set this in the Phantom-
S software. See Menu, page 27.
3. Adjust the Deadzone settings for the mouse. See Deadzone Delay,
page 19.
4. Adjust the mouse sensitivity to your liking, using the Phantom-S software.
See Sensitivity, page 40.
Phantom-S User Manual
11
Mouse Settings
If you are using a mouse with software such as Setpoint (Logitech), you will
need to adjust the DPI (Dots-per-inch) and Report Rate settings for better
gameplay. This can only be done with the software utility that came with the
mouse.
DPI
If your mouse came with software - use the utility to set the mouse DPI to the
highest possible setting. This will allow you to have a greater range of mouse
sensitivity when adjusti ng the controls with the Phantom-S software.
If there is an adjustable DPI button on your mouse, be sure to set the maximum
DPI setting (using the DPI button) every time it’s plugged into the Phantom-S.
Report Rate
The report rate sets how often the computer requests the current position and
button values of the mouse. Use the software utility that came with your mouse
to set the report rate to its highest setting. The report rate is typically 125~1000.
You can start with the highest setting and adjust accordingly to what feels best
when using your mouse on the PS/Xbox game console with the Phantom-S.
Note: Check each game’s “Sensitivity” settings to ensure it is set to the
maximum level to get the greatest range of adjustment with the
Phantom-S.
12
Chapter 3
Basic Operation
Overview
This chapter explains how to use a keyboard and mouse for gameplay and how
to configure basic modes from the keyboard and controller. For information on
mapping, profiles and advanced sett ings, see Chapter 4.
Basic Operation
This section explains how to use the keyboard and mouse with the PS/X box
game console. Once the hardware is connected the keyboard, mouse and
controller will work on the game console. Here is how the controller is mapped
to the keyboard and mouse:
Mouse Map
The mouse is used for up/down and right/left movements, just lik e the Right
Stick control, as shown below:
LT RT
L
R
Mouse
Movement
Players
Movement
Xbox
PS3 / (PS4) L1 / (L2) R1 / (R2)
LR
Right Mouse click Left Mouse click
Mouse
Movement
A
S
D
W
Players
Movement
A
S
D
W
Right Mouse click Left Mouse click
Phantom-S User Manual
13
Keyboard Map
The controller buttons and directional pads are mapped to the keyboard, as
shown here:
LB RB
LC
RC
G
Q
E
Esc
Enter
R
Spacebar
C
D-Pad
Xbox
L2 / (L1)
L3 R3
Q
F
R
Esc
Enter
Backspace
Spacebar
Left Shift
C
D-Pad
PS3 / (PS4)
E
Backspace
F
Left Shift
G
R2 / (R1)
Chapter 3. Basic Operation
14
Function Keys
The function keys on the keyboard enable modes, switch profiles and map keys
without the Phantom-S software. The table below explains each function key
and provides a page with information on how it’s used.
Hotkey Function Description Page
[F1] ~ [F8] Switch Profile Switches to the Profile in the Current group
set with the Profile Selection Hotkey that
was pressed. Default Controller Profiles:
[F1]: PS3
[F2]: Xbox 360
[F3]: Xbox One
[F4}: PS4
22
[F9] Keyboard /
Gamepad
Mode
Toggles between Keyboard and Gamepad
Mode.
Keyboard Mode: Allows you to typ e text
during gameplay.
Gamepad Mode: Allows you to use the
keyboard as a controller on the game
console.
22
[F10] Turbo Mode Toggles Turbo Mode on and off. When
Turbo mode is on buttons with Turbo
settings will work. See Turbo, page 38, for
details on Turbo settings.
Note: Turbo settings only work on the
keyboard and mouse. Turbo settings will not
work from the game controller.
22
[F11] Macro Mode Turns Macro Mode on and off. When on,
Macro keys will execute macro commands.
See Macro Settings, page 52, for details on
setting macros.
23
[F12] Play Mode Play Mode allows you to use a keyboard
and mouse connected to a PC for
gameplay.
23
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15
(PS3 Controller)
Select + Start
-
(PS4 Controller)
Share + Option
-
(Xbox Controller)
Back + Start
Mouse
Sensitivity This allows you to adjust the Aim/Look and
ADS sensitivity of the mouse during game
play.
18
(PS3 Controller)
Select + Start
&
PS Button
-
(PS4 Controller)
Share + Option
&
PS Button
-
(Xbox Controller)
Back + Start
&
Xbox Guide
Button
Direct
Mapping
Mode
Direct Mapping allows you to set the
controller to keyboard mappings from the
game controller and keyboard, so you don’t
have to use the Phantom-S software.
17
Chapter 3. Basic Operation
16
Direct Configuration
You can map keyboard controls, enable game modes and adjust mouse
sensitivity settings from the keyboard and game controller. This allows you to
change settings without the Phantom-S software. Each control is explained in
detail starting on the next page.
Beeps
The Phantom-S beeps when you make changes from the keyboard and game
controller. Beeps let you know if settings are changed and when functions turn
on and off. To turn beeps off see Menu, page 27 - Beep Sound.
Single Beep is a positive reply, meaning that a change is successful or that a
mode has been turned on.
Double Beep is a negative reply, meaning a setting has reached its limit, a
mode was turned off or a mode was exited.
Phantom-S User Manual
17
Direct Mapping Mode
Direct Mapping allows you to change the controller button to keybo ard
mappings - using the control ler and keybo ard. For example, you can map
controller button A to the spacebar on the keyboard.
To use Direct Mapping Mode from the controller connected to the Phantom-S:
1. Press Select + Start (PS3), Share + Option (PS4) or Back + Start (Xbox)
at the same time.
2. Press the PS or Xbox Guide Button.
3. Press a button on the game contro ller.
4. Press a key on the keyboard to map the controller bu tton.
5. Continue mapping buttons by repeating steps 3-4.
6. Press Select + Start (PS3), Share + Option (PS4) or Back + Start (Xbox)
to exit Direct Mapping Mode.
Note: Direct Mapping changes are not permanently saved to a Profile.
LR
1
2
Chapter 3. Basic Operation
18
Mouse Sensitivity Mode
Mouse Sensitivity Mode allows you to change the Aim/Look and ADS
sensitivity for mouse movements - using the game controller. For information
about mouse sensitivity see Sensitivity, page 40.
To enter Mouse Sensitivit y mode:
To use Mouse Sensitivity Mode from the controller connected to the Phantom-
S:
1. Press Select + Start (PS3), Share + Option (PS4) or Back + Start (Xbox)
at the same time.
2. To adjust Aim/Look sensitivity - use the Dire ction Up (more sensitive) or
Direction Down (less sensitive) pad on the game controller.
3. To adjust ADS sensitivity - use the Direction Left (more sensitive) or
Direction Right (less sensitive) pad on the game controller.
4. Press Select + Start (PS3), Share + Option (PS4) or Back + Start (Xbox)
at the same time to exit Mouse Sensitivity Mode.
Note: These changes are not permanently saved to a Profile.
LR
1
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19
Deadzone Delay
The Deadzone is a small area around the Right Stick control that doesn't
respond to movement. Movement only occurs wh en the Right Stick moves
outside the Deadzone. Each game sets its own Deadzone size. With no
Deadzone there is no delay with the mouse and movem ents are very straig ht
and accurate.
Right Stick Deadzone
Set all 3 Deadzones for the best mouse performance. The Deadzone must be
set while playing a first person shooter (FPS) game. The Deadzone is set when-
after the last adjustment (step 3) the player starts to slowly move on-screen.
To set the Right/Left Deadzone:
1. From the game controller connected to the Phantom-S, press Select +
Start (PS3), Share + Option (PS4) or Back + Start (Xbox) at the same
time.
2. Press the Square (PS) or X (Xbox) button for right/left adjustment.
3. Repeatedly press O (PS) or B (Xbox) until you see a slow right movement
on screen = no dead zone. (X or A to increase Deadzone)
4. Press the Square or X button to save.
Right Stick Control
Deadzone
(no movement)
Movement
Right Stick Control
No Deadzone
Movement
LR
2
3
1
Chapter 3. Basic Operation
20
5. Repeat step 1 to exit, or skip step 5 and continue with the next Deadzone
settings without exiting.
To set the Up/Down Deadzone:
1. Press Select + Start (PS3), Share + Option (PS4) or Back + Start (Xbox)
at the same time.
2. Press the Triangle (PS) or Y (Xbox) button for up/down adjustment.
3. Repeatedly press O (PS) or B (Xbox) until you see a slow up movement
on screen = no dead zone. (X or A to increase Deadzone)
4. Press the Triangle or Y button to save.
5. Repeat step 1 to exit.
To set the Diagonal Deadzone:
1. Press Select + Start (PS3), Share + Option (PS4) or Back + Start (Xbox)
at the same time.
2. Press the Triangle and Square (PS) or X and Y (Xbox) buttons for
diagonal adjustment.
3. Repeatedly press O (PS) or B (Xbox) until you see a diagonal up
movement on screen = no dead zone. (X or A to increase Deadzone)
LR
1
2
3
LR
2
3
1
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4. Press the Square + Triangle (PS) or X + Y (Xbox) button to save.
5. Repeat step 1 to exit.
Testin g th e Dead zone
Test the mouse within the first-person shooter game. Mo vements will be
smooth, stable and accurate. You'll also notice that shooting becomes more
steady and reliable than with the game controller. If any mouse movements are
shaky or jumpy repeat the steps to set the Deadzone. With the Deadzone set the
mouse performance should be excellent. You can also set the Deadzone using
the Phantom-S software (see page 49).
Decrease Deadzone
Increase Deadzone
LR
Deadzone No Deadzone
Decrease
Deadzone Size
Triangle (PS) or X (Xbox)
Right / Left
Adjustment
Square (PS) or Y (Xbox)
Up/ Down
Adjustment
1
2
3
or
Increase
Deadzone Size
LR
Deadzone
No Deadzone
1
3
Triangle (PS) or X (Xbox)
Right / Left
Adjustment
Square (PS) or Y (Xbox)
Up/ Down
Adjustment
2
or
Chapter 3. Basic Operation
22
Profile Selection
Profile Selection Hotkeys are assigned to profiles when they are created (see
Adding Profiles, page 32). You can switch to a profile in the Current group
during gameplay using the Profile Selection Hotkey assigned to it. The Profile
Selection Hotkey is found on the top left corner of each profile, as shown here:
To switch profiles, press the Profile Selection Hotkey assigned to the profile. A
single beep will alert you that the profile has changed. [F1]: Default PS
Controller Profile. [F2]: Default Xbox Controller Profile.
To select to a profile, press the Profile Selection Hotkey [F1] to [F8]. A single
beep will alert you that the profile has switched.
Keyboard / Gamepad Mode
Keyboard Mode allows you to use the keyboard to type during gameplay - for
chatting or typing in information that requires text. Gamepad Mode is for
normal gameplay with the keyboard.
Press [F9] to toggle between Keyboard Mode and Gamep ad Mode.
Single Beep - Keyboard Mode on / Gam epad Mode off
Double Beep - Keyboard Mode off / Gamepad Mode on
Turbo Mode
With Turbo on all turbo setting set for the keyboard and mouse* will work (see
Turbo, page 38). The orange Turbo LED lights up.
Press [F10] to toggle Turbo Mode on and off.
Single Beep - Turbo Mode on
Double Beep - Turbo Mode off
Note: Turbo settings only work on the keyboard and mouse. Turbo settings
will not work from the game controller.
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Macro Mode
With Macro Mode on macros will execute when the key is pressed (see Macro
Mode, page 23). By default Macro mode is off.
Press [F11] to toggle Macro Mode on and off.
Single Beep - Macro Mode on
Double Beep - Macro Mode off
Play Mode
Play Mode allows you to toggle use of a computer or lap top key board and
mouse for gameplay. For instruct ions to setup a PC for Playmode see
Computer / Laptop + Console Setup, page 9.
With Play Mode on, keyboard and mouse use on the computer is locked and
the keyboard and mouse signals are sent to the game console for gameplay. By
default Play Mode is off.
Press [F12] to toggle Play Mode on and off.
Single Beep - Play Mode on
Double Beep - Play Mode off
Note: With Play Mode on you can use a keyboard connected to the Phantom-
S’s Keyboard Port, but it’s [F12] key will not turn Play Mode off.
24
Chapter 4
Phantom-S Software
Overview
The Phantom-S software allows you to config ure the keyboard and mouse
settings for game console use. This chapter explains how to use the software in
four sections:
Downloading & Connectin g
Software Overview
Groups, Profiles and Upload
Customizing Controls
Downloading
To download the Phantom-S software, do the following:
1. Go to www.aten.com/phantoms
2. Follow the instructions to download the Phant om-S software.
3. Save and unzip the file to your hard drive.
4. Double click the Phantom-SR_.exe and the software opens:
Phantom-S User Manual
25
Connecting the Phantom-S Software
To connect the Phantom-S software to the Phantom-S:
1. Connect the Phantom-S to a computer.
2. Open the Phantom-S software. The connection page opens:
If the Ready image doesn’t appear see Connecting Hardware, page 6.
3. Click Ready.
4. The Phantom-S software opens as shown on the next page.
4. Phantom-S Software
26
Phantom-S Interface
This is the main page of the Phantom-S software. The table below provi des a
brief description of each section and the page to find more information.
#Name Description Page
1 Groups This bar lists and allows you to add Groups.
A Group stores up to 8 profiles.
Current is the group of profiles on the Phantom-S.
A Group is Uploaded to Current.
Only profiles in Current can be selected for use.
30
2Profile
Selection Bar This section is where you add profiles. A Profile is a
configuration that saves the settings and maps the
controller buttons for the keyboard and mouse
Profiles are created and saved in a Group.
A Group of profiles is uploaded to Current.
Only profiles in Current can be selected for use.
31
1
2
354
6
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3 Menu Click the File, Edit or Help menu to display the options:
File
Save: Saves the profile that is being configured.
Save as: Use the drop-down menus to select a Group
and Profile to save the current profile.
Import: Use Profile to import a previously saved profile
file (*.profile). Use Group to import a previously saved
group file (*.group).
Export: Use Profile to save a profile as a file (*.profile)
that can be imported. Use Group to save a group as a
file (*.group) that can be imported.
Exit: Closes the Phantom-S software.
Edit
Delete: Use Profile or Group to permanently remove
either from the system.
Rename: Select a profile and click rename to edit the
profile name.
Change Cover: Use to browse and select an image for
the current profile’s icon.
Copy: Use Profile to copy the selected profile and
paste it in another group. Group creates a copy of the
selected group as a new group.
Paste: Select a profile slot to Paste a copied profile
from one group into another.
Help
Firmware Upgrade: Use to browse to select the firm-
ware upgrade file and click Open to start the process.
Settings
Keyboard Setting: Select the type of keyboard
connected for use. (default: US 104-Key)
Menu Language: Select the language you would
like to use for the software interface.
Beep Sound: Select On to sound a beep when a
configuration change is made via keyboard or
controller. Single Beep: Successful. Double Beep:
unsuccessful.
Set Mouse DPI: Enter the number that matches the
DPI specifications of the mouse connected to the
Phantom-S. (default: 2000)
Reset to Factory Default: Resets all software
settings.
N/A
#Name Description Page
4. Phantom-S Software
28
4 Upload Click this button to upload the selected Group (of profiles)
to Current for use. This uploads the group of profiles you
want to use to the Phantom-S.
When you Upload a group it over-writes all profiles in
Current.
Profiles in Current can be selected for use on the key-
board and mouse during game play.
You can edit Current profiles but changes are not
saved and if a group is uploaded, all changes are lost.
33
5 Play Mode Play Mode is used when you connect a computer and
game console to the Phantom-S – at the same time.
When using a laptop or computer’s keyboard and mouse,
click Play Mode to send all keyboard/mouse signals to the
PS/Xbox for gameplay.
In Playmode the keyboard/mouse won’t work on the
PC.
Press [F12] to exit Play Mode.
See Play Mode, page 23, for details.
9
6 Profile Editor This is the main area where customize the controls for the
keyboard and mouse. Items appear when you select or
add a profile.
35
#Name Description Page
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29
Software Overview
This section provides an overview of how to use the Phantom-S software. The
sections that follow provide details on each step. Connect the Phantom-S to a
computer and do the following:
1. Add a Group.
2. Add Profiles to the group.
3. Upload the group to Current.
4. Go to the Current tab.
5. Use the Profile Select ion Radio Button to set a profile (turns red) as the
default start-up profile.
6. Connect the Phantom-S to th e game console / keyboard / mouse.
7. The keyboard/mouse is ready for use with the profile set in step 5.
8. Press a Profile Selection Hotkey [F1]~[F8] to switch profiles from th e
keyboard. Profiles in Current are selected for use.
33
2
4
1
5
4. Phantom-S Software
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Groups
The Group bar is for selectin g and addi ng groups. You can create up to 32
groups. You can add up to 8 profiles with keyboard/mouse settings to a group.
Upload a group to Current and the profiles can be selected for use.
Click to add a new group.
Click to scroll to view more groups.
Click a group (Group 1, Group 2, Group 3, etc.) to add profiles.
Click Upload to send the group to Current.
When a group is uploaded it over-writes all profiles in Current.
Profiles changed in Current are not saved back to the gro up in which
they were created.
Only the Group (of profiles) uploaded to Current can be selected by
using the Pro fil e Selectio n Hotkey (F1~F8).
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Profiles
The Profile Selection Bar is for adding and configuring profiles in a group. A
Profile is a keyboard/mouse configuration that is created and saved in a
Group. Each profile has custom settings for a keyboard and mouse. Only the
Group (of profiles) uploa ded to Current can be selected for use.
Profile Selection Hotkey: Each profile has a hotkey [F1]~[F8] to select it
for use from the keyboard connected to the Phantom-S during gameplay.
Start-up Profile: Click the radio button next to the Profile
Selection Hotkey to set a profile as the default start-up profile for the
group.
The grey box displays the controller type and the white box displays the
name.
To edit a profile, Right Click:
:
For details on these menu options see Menu, page 27 - Edit.
4. Phantom-S Software
32
Adding Profiles
To create a new profile for your keyboard/mouse settings:
1. Select a Group and click an empt y profile slot:
2. Select the gamepad you are using.
3. The Profile Edit or appears to configure the keyboard and mouse settings
and the new profile is added to the Profile Selection Bar.
Note: The Profile Edito r is discussed on page 35.
Phantom-S User Manual
33
Upload
A Group (of profiles) needs to be uploaded to Current. Only the profiles in
Current can be selected for use. You can view and edit profiles in Current but
the changes are not saved back to the Group. When a group is uploaded to
Current it over-writes all profiles. You can select Copy - Group from the Edit
menu to save Current as a group.
To Upload a group, do the following:
1. Select a Group and click Upload.
2. A confirmation messages appears. Click OK.
3. Go to the Current tab.
4. The Group is sent to Current and is marked with a star, as shown here:
4. Phantom-S Software
34
5. Use the Radio Button to set the default start-up profile (turns red). This is
the default profile that will be selected for use when the Phanto m-S is
connected to the game console
Phantom-S User Manual
35
Customizing Controls
This section explains how to use the Profile Editor to configure the keyboard/
mouse settings. When you select a profile from the Profile Selection Bar the
Profile Editor opens on the Button Mapping screen:
Name Details Page
Button Mapping The Button Mapping page is for mapping the game
controller buttons to the keyboard and mouse. 36
Sensitivity The Sensitivity page is used to configure the mouse
sensitivity settings for Aim Look Mode and ADS Mode
(Aim-Down-Sight).
55
Macro Settings The Macro Settings page is used to create controller
button macros which can be executed from a
keyboard, mouse, or joystick.
52
Menu Options Click to use the Menu options:
Save: Saves changes made to this Profile.
Save as: Saves profile changes to a new group
and profile.
Delete: Permanently deletes the profile from the
group.
Simulation: Use this option to test changes you
make to a profile on the game console. Press [F12]
to exit.
N/A
4. Phantom-S Software
36
Button Mapping
The Button Mapping screen is for mapping the controller buttons to the
keyboard and mouse, setting Turbo and Turn Assist. When you select a profile
from the Profile Selection Bar, the Button Mapping image appears:
Click a set of buttons or the touchpad to open the edito r windows and
set the mappings.
View All: Click to view all control ler butto n mappings.
Change Gamepad: Click to change the gamepad type. A wind ow
opens with a drop-down menu to select a controller type. Some settings
might change if the controller has different buttons.
For default button mappings, see Keyboard Map, page 13.
For Mapping, see page 37.
To set Turbo, see page 38.
To set Turn Assist, see page 39.
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37
Mapping
Each controller button can be mapped to a keyboard, mouse or joystick. When
you click a button set the editor windows open:
To map a controller button:
1. Use the drop-down menu to select a device and then the key or button:
Keyboard: Click inside the box and press a
key on the keyboard to map the controller
button to a key.
Mouse: Use the drop-down menu to select a
mouse button to map the controller button to.
Joystick: Use the drop-down menu to select a
button to map the controller butt on to.
None: This option disables the controller button’s mapp ing.
2. Click Save to save the profile mappings.
Note: When mapping the
controller’s analog sticks,
click on the white controller
icon to change emulation to
the right/left stick.
4. Phantom-S Software
38
Turbo
Turbo allow s rapid fire of a button from the keyboard and mouse. You can
enable or disable turbo for any controller button* and set the level (1~3) of
intensity. Turbo Mode must be on for turbo buttons to work (see Turbo Mode,
page 22).
To set turbo on a button:
1. Click a button set to open the editor windows.
2. Click the top bar of the editor window to set the turbo level. A bullet icon
will appear for each level.
3. Set the level (1~3) of rapid fire you want to use:
No bullets = Turbo off.
4. Click Save.
Note: T urbo settings only work on the keyboard and mouse. Turbo settings
will not work from the game controller.
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Turn Assist
Turn Assist helps you continue long mouse movements without having to move
the mouse. Turn Assist works by holding down the Turn Assist Button while
moving the mouse. The turn continues automatically until you let go of the turn
assist button. Select a device and assign the turn assist Button and then click
Save.
Device Turn Assist Button
Keyboard Enter a key you want to use as the Turn Assist button.
Mouse Select a Mouse function to use as the Tu rn Assist button.
Joystick Select a button 1~12 to use as the Turn Assist button.
None No Turn Assist device assigned.
4. Phantom-S Software
40
Sensitivity
The Sensitivity section is for configuring the sensitivity of mouse movements.
You can set the mouse sensitivity for Aim Look Mode : the normal view the
character has walking around in the game, or ADS (Aim-Down-Sight) Mode:
the view the character has when zooming-in to look through a scope.
Instructions are provided beginning on the next page.
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41
Aim Look Mode
These settings configure how the mouse movements respond during when the
character has a normal view in the game (not zoomed in).
A. Mouse Movement
Name Details
Invert Vertical Mouse
Movement Checking the box reverses the up/down movements of the
mouse, so that pushing the mouse forward causes a
downward movement and pulling the mouse back causes an
upward movement.
Sensitivity The Aim Look sensitivity bar sets how quick or slow mouse
movements respond. The higher the number the more loose
the movements will feel and the lower the number the more
tight the movements will feel.
Use X to set the sensitivity of right and left movements
Use Y to set the sensitivity of up and down movements
Lock The lock icon is used to fix the X and Y settings so that both
stay the same. Click the icon to unlock the settings and set
each to different values.
In-game Acceleration Sets the level of acceleration mouse movements make as
they continue moving up, down, left or right. A higher value
causes movements to speed up as they continue in the same
direction.
Diagonal Acceleration Diagonal Acceleration sets the shape of a circular movement
made with the mouse. Change the value and test the setting
within the game by making a circular mouse movement.
4. Phantom-S Software
42
B. Curve Setting
The Curve Setting is for adjusting the relationship of Mouse Velocity (physical
mouse speed) to Aim Velocity (on-screen speed). Click Edit to open.
Settings
Curve settings are used to fine tune how physical mouse movements respond
on-screen (in the game). The default curve has a 1:1 ratio: Physical mouse
speed equals on-screen speed. Adjustments can limit movements, stretch
movements and increase or decrease progressive movements. The Curve
Setting table is provided on the next page and information on making
adjustments to the curve starts on page 43.
Phantom-S User Manual
43
Curve
The Curve is the relationship of Mouse Velocity (physical mouse speed) to
Aim Velocity (on-screen speed). When the physical mouse and on-screen
speed are the same, the curve looks like this:
Function Description
Curve Type Click a curve type to use a predefined curve for mouse
movements. You can change the shape of a curve type at
the points provided. Select a curve type to use as a template
and then click Custom to adjust the curve to suit your
needs.
Custom Use custom to make fine adjustments to the curve. When
selected 24 points appear allowing you to adjust the shape
of the curve. Click and drag the points up or down to make
adjustments. You can select a Curve Type and the n click
Custom to adjust it as you wish.
Examples are provided starting on page 45.
Aim Velocity Aim Velocity refers to the speed of on-screen movements.
Mouse Velocity Mouse Velocity refers to the speed of physical mouse
movements.
Simulation Use simulation when the Phantom-S is connected to a
computer and game console to test the curve settings. Use
[F12] to exit.
Copy After customizing the curve you can copy your adjustments
and paste them into another profile.
Paste Paste a copied curve into the curve settings of another
profile.
Reset Resets the curve back the default values.
4. Phantom-S Software
44
Mouse Velocity increases from left to right. Aim Velocity increases from
bottom to top. As you adjust the curve up and down, the relationship of
physical mouse speed to on-screen speed changes. The two sections represent
different movements:
A: Close Aiming Movements B: Long Turning Movements
Pulling the Curve up makes the on-screen movements faster and pulling the
Curve down restricts the speed – of A or B as the mouse is moved.
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Adjusting the Curve
Adjusting the curve allows you to fine tune turn acceleration, deceleration,
high and low speeds with limits, and boost velocity. Use the graph points to
adjust the curve to suit your needs. Use the examples below to understand how
adjusting (A) Aiming and (B) Turning affect movements in the game:
(A) Low Aim Speed / (B) High Turn Speed
(A) Increasing Thrust for Aiming / (B) Prevent High Turn Speed
4. Phantom-S Software
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(A) Normal Aim Speed / (B) Increasing Thrust for Turning
(A) Normal Aim Speed / (B) Low Turn Speed
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(A) Decrease Aim Speed / (B) Normal Turn Speed
4. Phantom-S Software
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C. Deadzone Settings
The Deadzone Settings lets you adjust the size of the controller’s Deadzone.
Click Edit to open the Deadzone settings.
The Deadzone is a small area around the Right Stick control that doesn't
respond to movement. Movement on ly occurs when the Right Stick m oves
outside the Deadzone. Each game sets its own Deadzone size. The Deadzone
affects mouse movements. With no Deadzone there is no delay with the mouse
and movements are very straight and accurate.
Right Stick Deadzone
You can minimize the Deadzone with the game controller (see Deadzone
Delay, page 19) or with the Phantom-S software as explained on the next page.
Right Stick Control
Deadzone
(no movement)
Movement
Right Stick Control
No Deadzone
Movement
Phantom-S User Manual
49
Setting the Deadzone
The Deadzone must be set while playing a first-person shooter (FPS) game.
The Deadzone is minimized when– after the last adjustment on the graph, the
player in the game starts to move slowly in the direction of the adjustment – up,
right or diagonally up.
To set the Deadzone connect the Phantom-S to a computer & game console,
then:
1. S tar t a first-person shoo t e r (FPS) game and open the Deadzone Settings.
2. Select the Zone Type. If you do not know the zone type, select Auto.
3. Put the mouse cursor over one of the blue dots on the graph to display the
arrows, as shown here:
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4. Click the arrow to increase the value (up or right) while watching the game
until the player in the game starts to move slowly in the direction of the
adjustment.
It’s important that you stop adjusting the graph at the point (mouse
click) where the player begins to move in the game – this is where the
Deadzone is set perfectly. If you go past the point, simply click the
arrow to decrease the value until the player stops moving and repeat
step 4.
5. Repeat step 3 for each blue dot* on the graph.
Note: Its very important that you set each direction's Deadzone (X-axis, Y-axis
and Diagonal) when using the Auto Zone Type.
6. Click OK, then cl ick Save to save the Deadzone settings to the current
profile, and then click Upload to upload the new Deadzone settings to the
Phantom-S. You can also click Save as to save the profile to a nother
Group.
7. Test the mouse within th e first-person shoot er gam e . Mov e ment s will be
smooth, stable and accurate. You’ll also notice that shooting becomes
more steady and reliable than with the game controller.
If any mouse movement s ar e shak y or jumpy r epeat the steps to set
the Deadzone. With the Deadzone set the mouse performance
should be excellent. Also see Quick Start Mouse Configuration,
page 10 for more mouse settings.
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ADS Mode (Aim-Down-Sight)
Use these settings to set how the mouse movements respond when the character
has zoomed in, such as through a scope. Except for the options listed below use
the Aim Look Mode settings starting on page 41 to configure the ADS Mode
settings.
Same as Aim Look Mode: Uncheck this box to configure the ADS
Mode settings. Checking this box sets the ADS Mode to use the same
settings as the Aim Look Mode.
ADS Launch button: Use the drop-down menu to select the controller
button that is used to zoom-in to an ADS view.
ADS delay time: Sets the delay for switching between views: Aim
Look and ADS.
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Macro Settings
Macros set multiple controller buttons into a si ngle key or mouse click. For
example you can set: “UP, UP, DOWN, LEFT, RIGHT, X, O” to execute by
pressing the [Y] key on the keyboard. Within macros you can set combos
where multiple buttons are pushed at the same time: “X+O” or “R3+L3+R2”.
You can create up to 8 custom macros and each macro can have up to 8
controller buttons.
Macro Mode [F11] must be on for Macros to work (see Macro Mode, page 23).
Function Description
Macro Settings Lists the macros created for the profile. Click + to add a
macro.
Controller Image The controller image appears when you click the
command window. The image allows you to click a
controller button to add it to the command box.
Command Window This is where your button commands appear when you
click the controller image, enter up to 8 commands.
Combo (A+B+C): To create a combo button click
between buttons in the command box.
Clear: If you make a mistake and want to start over,
use clear to delete all commands.
+ indicates the buttons are pressed together.
> indicates buttons are pressed one by one.
Click X to remove a button from the command.
Note: Combos are not considered a single co mmand.
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To create a macro:
1. Go to the Macro Settings page and click a macro box:
2. The Macro Key and Command page opens:
3. Use the Macro Key drop-down menu to select a device and button that
will be used to execute the macro:
Keyboard: Click the box and press a key on the keyboard.
Mouse: Use the drop-down menu to select a mouse button.
Joystick: Use the drop-down menu to select a button.
None: Deletes macro.
Macro Key Window The Macro Key is the key or button selected to execute
the macro during gameplay. Select a device and choose
a key or button:
Keyboard: Press any key on the keyboard.
Mouse: Select a button from the drop-down menu.
Joystick: Select a button from the drop-down menu.
None: Delete the macro command.
Save After you enter the Macro Key and Command click Save
to save the macro.
Simulation Allows you to enter game mode to test the macro
command. Use [F12] to exit.
Function Description
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4. Click the Command window:
5. A controller image appears to the right.
6. Click a controller button to add it to the Command window in the order
you want the buttons to execute:
7. Click on the values above the arrows to customize the command delay
(default: 50 ms).
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8. To remove the delay and create a combo button (A+B+C), click between
the controller buttons. Click again to remove the com bo.
+ indicates the buttons are pressed together.
9. Move the mouse over a command and click X to remove the button or
Clear to remove all buttons.
10.Click Save. The macro appears in the Macro Settings list:
11.Enable Macro Mode by pressing [F11] from the keyboard connected to the
Phantom-S (see Macro Mode, page 23).
12.Press the Macro Key set in step 3 to run the macro.
56
Chapter 5
Firmware Upgrade
The Firmware Upgrade Utility
As new firmware versions become available firmware upgrade packages are
posted on the ATEN web site. The Windows-based Firmware Upgrade Utility
(FWUpgrade.exe) provides a smooth automated process for upgrading the
Phantom-S’s firmware. Check the web site regularly to find the latest firmware
packages and information relating to them.
Before You Begin
To prepare for the firmware upgrade, do the follo wing:
1. Go to www.aten.com/phantoms
2. Follow the instructions to download the firm ware upgrade.
3. Unzip the firmware upgrade package and connect the computer to the
Phantom-S.
4. Open the Phantom-S software, click Help and Firmware upgrade:
5. Browse to the firmware upgrade (*.exe) file, select it and click Open:
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6. This will start the Firmware Upgrade Utility, as described in the nex t
section.
Performing the Upgrade
Starting the Upgrade
1. The Firmware Utility inspects your installation. All the devices capable of
being upgraded by the package are listed in the Device List panel.
2. Click Next to perform the upgrade.
Chapter 5. Firmware Upgrade
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If you enabled Check Firmware Version, the Utility compares the
device's firmware level with that of the upgrade files. If it finds that the
device's versi o n is h ig h e r th an the upgrade versio n, it brings up a
dialog box informing you of the situ ation and gives you the option to
continue the upgrade:
If you didn't enable Check Firmware Version, the Utility installs the
upgrade files without checking whether they are a higher level, or not.
As the Upgrade proceeds status messages appear in the Status
Messages panel, and the progress toward completion is shown on th e
Progress bar.
Upgrade Succee d ed
After the upgrade has completed, a screen appears to inform you that the
procedure was successful:
Click Finish to close the Firmware Upgrade Utility.
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Upgrade Failed
If the upgrade failed to complete successfully the Upgrade Failed screen
appears:
Click Cancel to close the Firmware Upgrade Utility. See the next section,
Firmware Upgrade Recovery, for how to proceed.
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60
Firmware Upgrade Recovery
There are three conditions that call for firmware up grade recovery:
When the unit’s firmware becomes corrupt ed and you are unable to
operate it.
When a firmware upgrade procedure is interrupted or the Phantom-S is
unplugged.
When a firmware upgrade procedure fails.
To perform a firmware upgrade recovery, do the following:
1. Unplug the Phantom-S from the computer.
2. Use a pen or paper clip to press the Reset button on the Phantom-S.
3. W ith the Reset button pressed, connect the Phantom-S to the computer via
the power and PC ports.
4. Hold the Reset button for 5 seconds.
5. Double click the Firmware Upgrade Utility to run it without the Phantom-
S software.
6. Upgrade the firmware as explained in Performing the Upgrade, page 57.
7. Unplug the Phantom-S from the computer.
8. Plug the Phantom-S into the computer.
61
Appendix
Safety Instructions
General
This product is for indoor use only.
Read all of these instructions. Save them for future reference.
Follow all warnings and instructions marked on the device.
Do not place the device on any unstable surface (cart, stand, table, etc.). If
the device falls, serious damage wi ll resul t.
Do not use the device near water.
Do not place the device near, or over, radiators or heat registers.
The device cabinet is provided with slots and openings to allow for
adequate ventilation. To ensure reliable operation, and to protect against
overheating, these openings must never be bl ocked or covered.
The device should never be placed on a soft surface (bed, sofa, rug, etc.) as
this will block its ventilation openings. Likewise, the device should not be
placed in a built in enclosure unless adequate ventilation has been provided.
Never spill liquid of any kind on the device.
Unplug the device from the wall outlet before cleaning. Do not use liquid
or aerosol cleaners. Use a damp cloth for cleaning.
The device shoul d be oper ated from the type of power source indicated on
the marking label. If you are not sure of the type of power available,
consult your dealer or local power company.
To prevent damage to your installation it is important that all devices are
properly grounded.
Do not allow anything to rest on the power cord or cables. Route the
power cord and cables so that they cannot be stepped on or tripped over.
To help protect you r system from sudden, transient increases and
decreases in electrical power, use a surge suppressor, line conditioner, or
un-interruptible power supply (UPS).
Position system cables and power cables carefully; Be sure that nothing
rests on any cables.
Appendix
62
Never push objects of any kind into or through cabin et slots. They may
touch dangerous voltage points or short out parts resulting in a risk of fire
or electrical shock.
Do not attempt to service the device yourself. Refer all servicing to
qualified service personnel.
If the following conditions occur, unplug the device from the wall outlet
and bring it to qualified service personnel for repair.
The power cord or plug has become damaged or frayed.
Liquid has been spilled into the device.
The device has been exposed to rain or water.
The device has been dropped, or the cabinet has been damaged.
The device exhibits a distinct change in performance, indicating a need
for service.
The device does not operate normally when the operating instructions
are followed.
Only adjust those controls that are covered in the operatin g instructi ons.
Improper adjustment of other controls may result in damage that will
require extensive work by a qual ified technician to repair.
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Technical Support
International
For online technical support – including troubleshooting, docume ntati on,
and software updates: http://eservice.aten.com
For telephone support, See Telephone Support, page iii:
North America
When you contact us, please have the following information ready beforehand:
Product model number, serial number, and date of purchase.
Yo ur computer configuration, including operating system, revision level,
expansion cards, and software.
Any error messages displayed at the time the error occurred.
The sequence of operations that led up to the error.
Any other information you feel may be of help.
Email Support support@aten-usa.com
Online
Technical
Support
Troubleshooting
Documentation
Software Updates
http://www.aten-usa.com/support
Telephone Support 1-888-999-ATEN ext 4988
Appendix
64
Specifications
Function Phantom-S
Connectors Front Keyboard 1 x USB Type A Female (White)
Mouse 1 x USB Type A Female (White)
Gamepad 1 x USB Type A Female (White)
Rear Game 1 x Mini USB Type A Female (black)
PC 1 x Mini USB Type A Female (black)
KB Power 1 x Mini USB Type A Female (black)
Switches Reset 1 x Semi-recessed Pushbutton
LEDs T urbo / KB Mode 1 (Orange)
Setting 1 (Blue)
Power 1 (Blue)
Emulation Keyboard USB, Emulation
Mouse USB, Emulation
Gamepad USB, Bypass
Power Consumption 5v, W
Environment Operating Temp. 0–50°C
Storage Temp. -20–60°C
Humidity 0–80% RH, Non-condensing
Physical Properties Housing Metal
Weight 195 g
Dimensions (L x W x H) 106 x 79 x 24.4 mm
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Limited Warranty
IN NO EVENT SHALL THE DIRECT VENDOR'S LIABILI TY EXCE ED THE PRICE PAID
FOR THE PRODUCT FROM DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR
CONSEQUENTIAL DAMAGES RESUL TING FRO M THE USE OF THE PRODUCT, DISK,
OR ITS DOCUMENTATION.
The direct vendor makes no warranty or representation, expressed, implied, or statutory with
respect to the contents or use of this documentation, and especially disclaims its quality,
performance, merchantability, or fitness for any particular purpose.
The direct vendor also reserves the right to revise or update the device or
documentation without obligation to notify any ind ivi dual or entity of such
revisions, or update. For further inquiries, please contact your direct vendor.