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The Evolution of the Conference Room
Copyright © 2012 Wainhouse Resear ch, LLC Page 1
WHITEPAPER
The Evolution of the
Conference Room
and the Technology
Behind it
Bill Haskins
Andy Nilssen
Andrew Davis
October 2013
Paper sponsored by:
How a Shift in Demand
Will Impact Technology,
Support, and Users
The Evolution of the Conference Room
Copyright © 2012 Wainhouse Resear ch, LLC Page 2
Contents
Executive Summary ................................................................................................................................. 1
Methodology ........................................................................................................................................... 1
Key Finding #1 – The Shrinking Conference Room ................................................................................ 2
Key Finding #2 – Meeting Rooms, More Unified and Essential ............................................................. 3
Key Finding #3 – New Technology to Equip Small to Mid-Size Rooms ................................................... 4
Key Finding #4 – “Personal” Collaboration in the Conference Room..................................................... 4
Key Finding #5 – Challenges Are Evolving ............................................................................................. 5
WR Recommendations - Maintaining a Consistent User Experience ......................................................... 6
Conclusion ............................................................................................................................................... 8
Figures
Figure 1 – Conference Room Sizes ........................................................................................................... 2
Figure 2 – Room Size Trends Over Time ................................................................................................... 2
Figure 3 – Conference Room / UC Strategy .............................................................................................. 3
Figure 4 – Locations attendees join a conference from ............................................................................ 3
Figure 5 – Conference Room Technology Deployments ........................................................................... 4
Figure 6 – Laptop Usage in Conference Room .......................................................................................... 4
Figure 7 – Mobile Initiated Audio/Web Conferences ................................................................................ 5
Figure 8 – Barriers to Conference Room Technology Deployment ............................................................ 5
Figure 9 – Optimizing the End User Experience ........................................................................................ 7
WR Paper: The E vol u tion of th e C onference Room
Copyright © 2013 Wainhouse Research. All rights reserved.
The Evolution of the Conference Room
Copyright © 2013 Wainhouse Resear ch, LLC Page 1
Executive Summary
Many IT teams are confronted with the task of taking a holistic approach to communications, creating
roadmaps that integrate and unify multiple communication solutions across their user’s changing needs
and preferred devices. Understanding how to optimize the use of smartphones, tablets, and desktops
across the various locations users collaborate from – “the road”, home offices, enterprise workspaces,
and conference rooms is a challenge in-and-of itself. This challenge is compounded as the supporting
communications technology and solutions are shifting rapidly.
A number of key trends are poised to impact conference room collaboration. These trends range from
changes in technology, new user preferences and communication habits, and shifts in organizational
strategies:
- The mobile workforce: Workers are increasingly mobile and have adopted the tools they need
to be productive working from home, while the road, or from wherever they may be. Their
mobile devices have become increasingly powerful and are able to handle advanced
communications workloads. The effectiveness of these tools, combined with their social
acceptance, makes it no longer necessary to have everyone physically meet in the same room in
order to conduct a successful meeting.
- Communication preferences: The introduction of cloud-based personal communication
services such as Skype, Lync, and Jabber are changing how workers prefer to communicate. For
example, instant messaging (IM) is increasingly popular for short, ad hoc messages, and the use
of personal and group video conferencing solutions is increasing rapidly. This is catalyzing a shift
in work processes from structured, scheduled meetings to on-demand, just-in-time exchanges.
- The shift to software: Communication solutions are shifting from hardware to software-based
architectures, allowing for a wider distribution of download-and-install audio, video, and data
sharing communication clients – which in turn enables mobile workers and distributed teams.
- Real-estate initiatives: Enterprises continue to evaluate their real-estate strategy in an effort to
contain costs and maximize efficiency. These initiatives are coupled with trends towards
telecommuting, open seating environments, hot-desking, and other strategies to reduce an
organization’s real estate footprint.
Are these changes impacting the conference room? Are ad-hoc communications and distributed teams
changing the demand for collaboration within the conference room? Are conference room sizes, as a
result, shrinking? Or are conference rooms immune to these observations? To find out, WR conducted
a survey targeted directly at individuals closest to their organization’s conference room strategy.
Methodology
Wainhouse Research fielded a formal on-line survey to quantify what is changing in regards to today’s
enterprise conference room, and what can be expected to change in the future. The survey targeted
mid-to-large enterprise IT Decision Makers and end-users with direct knowledge of their organization’s
conference room technology and strategy. The results reflect the feedback from approximately 150
mid-to-large enterprises.
The Evolution of the Conference Room
Copyright © 2013 Wainhouse Resear ch, LLC Page 2
In addition, this paper includes observations based on qualitative data gathered by Wainhouse Research
– data gathered during enterprise consultation, interactions and briefings with communications service
providers and vendors, and additional survey data.
This paper is meant to serve as a guide post to the IT decision maker by providing a state-of-the-art
update on today’s conference room usage trends using survey data to identify the major shifts in user
demands, and providing related best-practices in an effort to help IT teams to adapt their conference
room strategy to meet these needs.
Key Finding #1 – The Shrinking Conference Room
The following categories define small, medium, and large conference rooms for the purpose of this
survey:
- Small conference rooms: for up to 4
participants (includes offices used for this
purpose)
- Medium conference rooms: for up to 10
participants
- Large conference rooms: for more than 10
participants
Today’s conference rooms are weighted towards
medium sized conference rooms (44%), with small
(26%) and large (30%) sized rooms distributed
somewhat evenly.
It is anticipated that the number of small and medium conference rooms will increase at a much faster
pace (48%, 41%) than large rooms (27%). In fact, over the past 24 months, survey respondents reported
that their large rooms had decreased most notably (12%) when compared to medium (3%) and small
(1%) rooms.
Estimate the % of your conference rooms
that fall into these categories
Figure 1 – Conference Room Sizes
Has the conference rooms in each category changed over the past 24 months?
Expect it to change over the next 24 months?
Figure 2 – Room Size Trends Over Time
Small
26%
Medium
44%
Large
30%
1%
43%
3%
40%
12%
27%
Decreased Increased
Previous 24 Months
Small Medium Large
1%
48%
4%
41%
12% 27%
Will Decrease Will Increase
Next 24 Months
Small Medium Large
The Evolution of the Conference Room
Copyright © 2013 Wainhouse Resear ch, LLC Page 3
Key Finding #2 – Meeting Rooms, More Unified and Essential
With the ever-increasing mobile workforce
and the shift towards software-based
communications, IT teams are actively
deploying solutions that integrate between
conference rooms, desktops, and mobile
devices – taking a more holistic approach
when deploying collaboration technology.
As conference rooms continue to shrink,
technology decisions are increasingly tied to
a unified communications plan or strategy.
Over 2/3’s (68%) of survey respondents
confirmed that their conference room
strategy is aligned with a broader UC
strategy.
Although personal collaboration solutions
are gaining favor with end users, 60% of
conference attendees continue to join audio,
video, and/or web conferences from a
conference room rather than their
workplace desk, home office, or mobile
device.
These trends pose a clear challenge to
today’s IT decision maker as they keep up
with a proliferation of personal devices and
software-based solutions while delivering a
consistent, integrated, and unified
collaboration experience within their
enterprise conference rooms.
Is your plan for future conference room technologies
tied to a Unified Communications plan or strategy?
Figure 3 – Conference Room / UC Strategy
What percent of your participants join a conference
(audio, video and/or web) from the following locations?
Figure 4 – Locations attendees join a conference from
Yes, 68%
No, 14%
Don't know
/ NA, 19%
Align Conf. Rooms w/UC Strategy
60%
23%
11%
6%
Conference Attendee Locations
Conference Room
Enterprise Desk
Home Office
Mobile Device
The Evolution of the Conference Room
Copyright © 2013 Wainhouse Resear ch, LLC Page 4
Key Finding #3 – New
Technology to Equip Small to
Mid-Size Rooms
The current technology deployments
listed in Figure 5 show, on average,
that IT teams are more likely to deploy
collaboration solutions into medium
and large sized rooms. The story is
expected to change over the next 24
months however. Moving forward,
respondents report they expect to
slow the rate of technology
deployments in large conference
rooms. In fact, while displays and
dedicated video units are expected to
continue to proliferate the most in
mid-sized rooms, the mix in small
conference rooms will shift to
dedicated PCs and webcams.
Key Finding #4 – “Personal” Collaboration in the Conference Room
As shown previously, dedicated PCs and webcams are growing in popularity and will be increasingly
deployed in smaller conference rooms. Note, with a large number of displays currently deployed across
all room types (Figure 5), interestingly, respondents separately report that dedicated PCs are often
disconnected from the in-room display by users preferring to use their own laptop. As shown in Figure
6, a clear majority of respondents (93%)
report that personal laptops are primarily
used in conference rooms to share data
(i.e. desktop or presentation sharing).
Over 2/3’s (68%) of respondents connect a
laptop to a room display to participate in a
web conference (68%). A little less than
1/3 (30%) connect and use a laptop to
participate in a video conference.
How many of your conference rooms are permanently equipped
with the following meeting / collaboration technologies?
Expect it to change over the next 24 months?
Figure 5 – Conference Room Technology Deployments
When laptops are brought into the conference room
and connected to an in-room display, what are they used for?
Figure 6 – Laptop Usage in Conference Room
52% 39%
19% 7%
83%
55%
29%
8%
87%
67%
34%
10%
LCD or Projector Video System Dedicated PC WebCam
Current Deployments
Small Medium Large
33% 41%
22% 19%
41% 52%
13% 15%
33% 47%
7% 16%
LCD or Projector Video System Dedicated PC WebCam
Deployments 12-24 Months
Small Medium Large
30%
68%
93%
Joining Video Conferences
Joining Web Conferences
Sharing Data
Laptop Use in Conf. Rooms
The Evolution of the Conference Room
Copyright © 2013 Wainhouse Resear ch, LLC Page 5
The popularity of personal collaboration
solutions within the conference room is
driven, in large part, by the widespread use
of use of mobile devices. As shown in
Figure 7, only one-third of survey
respondents (33%) have never initiated an
audio or web conference from a mobile
device. The remaining two-thirds of
respondents report to have initiated a
conference using a smartphone (45%),
mobile phone (31%) and / or a tablet (27%).
The increase in use of smart phones and,
more specifically, tablets is creating a user
base that is familiar and comfortable engaging in collaboration from a personal computing environment.
Key Finding #5 – Challenges Are Evolving
Of course, conference room collaboration is not without its challenges. While traditional challenges
such as costs and support complexities persist, new challenges are emerging as IT teams are charged
with deploying new technologies and integrated solutions:
- Mobile challenges: As teams deploy solutions on desktops and mobile devices (smart phones
and tablets), the primary barriers are not cost related. Rather, network bandwidth concerns
(52%), ability to support (40%), and quality of service concerns (audio / video quality, etc - 39%)
are most prominent.
What are the top barriers preventing you from deploying more audio, video, & web conferencing
in your conference rooms and on your desktops and mobile devices moving forward?
Figure 8 – Barriers to Conference Room Technology Deployment
0% 10% 20% 30% 40% 50% 60% 70% 80%
Quality of service (audio-video quality)
Support requirements
Network bandwidth Concerns
Equipment cost
Barriers to Technology Deployment
Desktops and Mobile Devices Conference Rooms
As a conference host / leader, have you initiated
an audio or web conference from a mobile device?
Figure 7 – Mobile Initiated Audio/Web Conferences
45%
31% 27% 33%
0%
10%
20%
30%
40%
50%
Smartphone Mobile Phone Tablet Have not
accessed via
mobile device
Mobile Initiated Conferences
The Evolution of the Conference Room
Copyright © 2013 Wainhouse Resear ch, LLC Page 6
More importantly, while laptops are rising in popularity to facilitate conference room collaboration, we
are noticing they are still somewhat error prone and we are seeing a new set of challenges that IT
decision makers will face unique to their users:
- Authentication: While dedicated PCs may provide a familiar user interface and set of
collaboration tools, many users separately report issues signing in to use the PC as a primary
challenge
- Configuration:
- Audio Quality: When using the laptop for video conferences, audio issues are still common
as about 2/3’s of users report difficulty hearing participants, echo, etc. (63% of those that
use laptops for VC).
- Connect to a Projector: A little over half (54%) of end-users often have issues connecting
laptops to the display, i.e. trouble selecting the right display or matching screen resolution.
- Video issues, i.e. selecting the right camera, are also common (41% of those that use laptops
for VC), as are general connectivity challenges (39%).
Note: Not all desktop communication tools handle change well. For example, changing
configuration from a docked desktop environment into a conference room setting may require
the user to select the right microphone and camera – many users likely find this process
challenging. WR notes that conferencing application providers are working to make device
selection easier.
- Familiarity: End-user knowledge is separately reported a lack of understanding of how to use
conference room equipment as a roadblock to conducting meetings.
In addition to these findings, survey respondents volunteered that there are still traditional challenges
blocking successful conference room collaboration:
- User Habit: Although video is rising in popularity, some users continue to default to audio
conferencing even though video is available – likely due to habit or comfort with the audio
conferencing solution and process.
- Disparate Technologies: Respondents note the availability of multiple video technologies
including desktop UC, dedicated VC units, Telepresence solutions and the additional need to
interface video solutions with audio conference bridges, all of which leads to a manual / difficult
/ complex process in order to communicate across these platforms.
WR Recommendations - Maintaining a Consistent User Experience
As the conference room continues to evolve, IT teams are faced with making decisions regarding the
potential deployment of new, integrated, and cost effective communications technologies while
maintaining a positive user experience. WR recommends IT teams establish a roadmap that drives
towards a consistent collaboration experience across mobile devices, personal workspaces, and
conference rooms. As users leverage their familiarity with a consistent tool set, they become experts,
allowing them to focus on the collaboration event itself rather than the use of specific point solutions.
As collaboration effectiveness increases, the need for support will commensurately decrease. While this
The Evolution of the Conference Room
Copyright © 2013 Wainhouse Resear ch, LLC Page 7
strategy supports a lower cost conference room technology mix, i.e. displays and dedicated webcams, IT
resources must now shift to support a new, multi-device environment.
As shown by the survey data, many IT teams are taking this approach as over 2/3’s of respondents
indicate that their UC roadmap will influence their conference room plans. While no two roadmaps are
ever the same, the following best practices can help UC-influenced enterprises work towards a
consistent and integrated experience across their communication environments:
1) Define your user’s
requirements: Many IT teams
try to carry legacy requirements
forward as they deploy new
technologies. However, as end
user’s communication
preferences change, so do their
requirements. Be aware that
ease of use, accessibility, and
availability may have become
more important to users than
supporting legacy equipment –
which in turn allows for a more cost effective and broadly deployed solution moving forward.
2) Define your enterprise requirements: It is critical to anticipate the organization’s needs over the
same timeframe. Available capital, real-estate strategies, and M&A plans are good examples of
organizational directives that may run counter to your user’s preferences. WR experience shows that
many IT teams are not as connected to organizational strategies as they should be.
3) Define conference room integration requirements: There are a number of components to an
integrated collaboration environment that an enterprise should plan for:
- Identity: Most enterprises manage user identities from a central directory. However, not
everyone follows the same approach for their conference rooms. As a result, rooms and users
are often separate islands, requiring independent scheduling and authentication processes –
steps that add complexity and confusion.
- Scheduling Workflow: A standard scheduling process is perhaps the most important component
in a unified experience. Users should schedule people, rooms, and conferencing resources
within the same workflow thus eliminating complexity and improving adoption.
- Conference Control: The process and toolset used to start, join, and host a conference should
be universal regardless of the people, rooms, devices, and infrastructure involved.
- Network Capability: Adding real-time communications across personal devices and workspaces
often requires additional network investment. This must include sufficient bandwidth and
secure access for collaborators joining from outside the corporate firewall, as well as those
joining from various campuses and remote enterprise locations.
Figure 9 – Optimizing the End User Experience
User Requirements Enterprise Requirements
and Limitations
Integration and
Interoperability
Conference Room
Equipment / HW
Optimal User
Experience
The Evolution of the Conference Room
Copyright © 2013 Wainhouse Resear ch, LLC Page 8
- Device Interoperability: As conference rooms become increasingly device agnostic, audio-only
integration across devices is not going to cut it. Data sharing and video between all target
devices is critical.
4) Deploy equipment across all room types: As shown by the survey data, organizations tend to budget
to equip larger conference rooms and ignore smaller rooms. This is a mistake as a small room without
any equipment leaves collaboration success vulnerable to whatever the participants happen to bring in
– typically just a laptop or a mobile device. This is hardly ideal: for example, both of these devices make
poor speakerphones for an audio conference (audio quality is flagged in the survey data as a concern).
As the demand for smaller conference rooms increases, WR recommends investing in the equipment
required to insure successful collaboration, such as a quality, small group-oriented USB webcam /
speakerphone, a collaboration-enabled PC, and a reasonably-sized wall mounted monitor. This will help
insure success – especially for enabling quick ad hoc conferences, which are typical for smaller rooms.
Conclusion
The forces creating this change in conference room include the emergence of an increasingly mobile
workforce, the availability of effective on-line collaboration solutions (both personal and group-
oriented), and the desire to achieve reduced facilities costs through consolidated real-estate strategies.
Savvy IT teams should be conscious of these forces and be pro-active in formulating a strategy for
ensuring successful collaboration in conference rooms. Moving forward, it is important to include small-
and medium-sized conference rooms when investing in collaboration equipment including monitors and
USB speakerphones / webcams. The ideal strategy will create a flexible collaboration environment
which accommodates ad-hoc meetings and delivers a consistent experience across a range of personal
and group-oriented devices.
These suggestions reinforce the need for IT teams to plan for conference room solutions that will play
well with their UC platform and roadmap. Providing users with a standard tool set that accommodates
the majority of their collaboration needs, regardless of their device or location, will improve
productivity, reduce IT support needs, and ultimately increase user adoption.
The Evolution of the Conference Room
Copyright © 2013 Wainhouse Resear ch, LLC Page 9
About the Authors
Bill Haskins is a Senior Analyst at Wainhouse Research with a strategic focus on unified communications
products and services. Bill has over 15 years of experience supporting, delivering, and designing
converged collaboration services in a global communications environment. He has authored multiple
white papers and articles detailing the keys to a successful UCC implementation and delivered various
UCC presentations, highlighting his experience integrating collaboration solutions into business process
and enterprise applications. Bill can be reached at bhaskins@wainhouse.com.
Andy Nilssen is a Senior Analyst at Wainhouse Research where he manages the firm’s coverage of audio
and web conferencing solutions. Andy has been analyzing the rich media conferencing market for over a
decade. He previously held management positions in marketing, product management, and market
research for PictureTel, Sun Microsystems, and two start-ups. Andy has over 30 years of experience in
bringing high-technology offerings to market, holds B.S.E.E. and M.B.A. degrees from the Univ. of New
Hampshire, and has two ease-of-use related patents. Andy can be reached at andyn@wainhouse.com.
Andrew W. Davis, Senior Analyst & Partner at Wainhouse Research, is a researcher, analyst, and opinion
leader in the field of collaboration and conferencing. Prior to co-founding Wainhouse Research, he held
senior marketing positions with several large and small high-technology companies. Andrew has
published hundreds of trade journal articles and opinion columns on multimedia communications, video
conferencing, and corporate strategies as well as numerous market research reports. He holds B.S. and
M.S. degrees in engineering from Cornell University and a M.B.A. from Harvard University. Andrew can
be reached at andrewwd@wainhouse.com.
About Wainhouse Research
Wainhouse Research, www.wainhouse.com, is an independent market research firm that focuses on
critical issues in the Unified Communications and rich media conferencing fields, including applications
like distance education and e-Learning. The company conducts multi-client and custom research studies,
consults with end users on key implementation issues, publishes white papers and market statistics, and
delivers public and private seminars as well as speaker presentations at industry group meetings.
Wainhouse Research publishes a variety of reports that cover all aspects of rich media conferencing, and
the free newsletter, The Wainhouse Research Bulletin.